
TCP Iterative server
/* Tcp server.c */
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
int main()
{ int sock, connected, bytes_recieved , true = 1;
char send_data [1024] , recv_data[1024];
struct sockaddr_in server_addr,client_addr;
int sin_size;
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) { perror("Socket"); exit(1); }
//if (setsockopt(sock,SOL_SOCKET,SO_REUSEADDR,&true,sizeof(int)) == -1) { perror("Setsockopt"); exit(1); }
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(5000);
server_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(server_addr.sin_zero),8);
if (bind(sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1) { perror("Unable to bind"); exit(1); }
if (listen(sock, 5) == -1) { perror("Listen"); exit(1); }
printf("\nTCPServer Waiting for client "); fflush(stdout);
while(1) { sin_size = sizeof(struct sockaddr_in);
connected = accept(sock, (struct sockaddr *)&client_addr,&sin_size);
printf("\n I got a connection from (%s , %d)",inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port));
while (1) { printf("\n SEND (q or Q to quit) : "); gets(send_data);
if (strcmp(send_data , "q") == 0 || strcmp(send_data , "Q") == 0)
{ send(connected, send_data,strlen(send_data), 0); close(connected); break; }
else send(connected, send_data,strlen(send_data), 0); bytes_recieved = recv(connected,recv_data,1024,0);
recv_data[bytes_recieved] = '\0';
if (strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0) {close(connected); break; }
else printf("\n RECIEVED DATA = %s " , recv_data);
fflush(stdout);
} }
close(sock); return 0; }
/*TCP Client*/
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
int main()
{
int sock, bytes_recieved;
char send_data[1024],recv_data[1024];
struct hostent *host;
struct sockaddr_in server_addr;
host = gethostbyname("127.0.0.1");
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("Socket"); exit(1); }
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(5000);
server_addr.sin_addr = *((struct in_addr *)host->h_addr);
bzero(&(server_addr.sin_zero),8);
if (connect(sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1)
{ perror("Connect"); exit(1); }
while(1) {
bytes_recieved=recv(sock,recv_data,1024,0);
recv_data[bytes_recieved] = '\0';
if (strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0)
{ close(sock); break; }
else printf("\nRecieved data = %s " , recv_data);
printf("\nSEND (q or Q to quit) : ");
gets(send_data);
if (strcmp(send_data , "q") != 0 && strcmp(send_data , "Q") != 0)
send(sock,send_data,strlen(send_data), 0);
else { send(sock,send_data,strlen(send_data), 0); close(sock); break; }
} return 0; }
INADDR_ANY is a constant, that contain 0 in value . this will used only when you want connect from all active ports you don't care about ip-add . so if you want connect any particular ip you should mention like as my_sockaddress.sin_addr.s_addr = inet_addr("192.168.78.2")
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