TCP Iterative server /* Tcp server.c */ #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> int main() { int sock, connected, bytes_recieved , true = 1; char send_data [1024] , recv_data[1024]; struct sockaddr_in server_addr,client_addr; int sin_size; if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) { perror("Socket"); exit(1); } //if (setsockopt(sock,SOL_SOCKET,SO_REUSEADDR,&true,sizeof(int)) == -1) { perror("Setsockopt"); exit(1); } server_addr.sin_family = AF_INET; server_addr.sin_port = htons(5000); server_addr.sin_addr.s_addr = INADDR_ANY; bzero(&(server_addr.sin_zero),8); if (bind(sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1) { perror("Unable to bind"); exit(1); } if (listen(sock, 5) == -1) { perror("Listen"); exit(1); } printf("\nTCPServer Waiting for client "); fflush(stdout); while(1) { sin_size = sizeof(struct sockaddr_in); connected = accept(sock, (struct sockaddr *)&client_addr,&sin_size); printf("\n I got a connection from (%s , %d)",inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port)); while (1) { printf("\n SEND (q or Q to quit) : "); gets(send_data); if (strcmp(send_data , "q") == 0 || strcmp(send_data , "Q") == 0) { send(connected, send_data,strlen(send_data), 0); close(connected); break; } else send(connected, send_data,strlen(send_data), 0); bytes_recieved = recv(connected,recv_data,1024,0); recv_data[bytes_recieved] = '\0'; if (strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0) {close(connected); break; } else printf("\n RECIEVED DATA = %s " , recv_data); fflush(stdout); } } close(sock); return 0; }
/*TCP Client*/ #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <netdb.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> int main() { int sock, bytes_recieved; char send_data[1024],recv_data[1024]; struct hostent *host; struct sockaddr_in server_addr; host = gethostbyname("127.0.0.1"); if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) { perror("Socket"); exit(1); } server_addr.sin_family = AF_INET; server_addr.sin_port = htons(5000); server_addr.sin_addr = *((struct in_addr *)host->h_addr); bzero(&(server_addr.sin_zero),8); if (connect(sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1) { perror("Connect"); exit(1); } while(1) { bytes_recieved=recv(sock,recv_data,1024,0); recv_data[bytes_recieved] = '\0'; if (strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0) { close(sock); break; } else printf("\nRecieved data = %s " , recv_data); printf("\nSEND (q or Q to quit) : "); gets(send_data); if (strcmp(send_data , "q") != 0 && strcmp(send_data , "Q") != 0) send(sock,send_data,strlen(send_data), 0); else { send(sock,send_data,strlen(send_data), 0); close(sock); break; } } return 0; }
INADDR_ANY is a constant, that contain 0 in value . this will used only when you want connect from all active ports you don't care about ip-add . so if you want connect any particular ip you should mention like as my_sockaddress.sin_addr.s_addr = inet_addr("192.168.78.2")
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